Does anyone have any experience implementing a CI/CD workflow for Roblox dev?
Used in somewhat large teams,
- things like handling dependencies like instances,
- methods of doing unit testing, etc.
I’m aware of these tools that exist, however, I’m not sure how I’d go on about using them…
- Foreman, Remodel, Lemur.
We already use TestEZ and do tests in studio, however, we want to look into using Github actions to kinda automate testing for any case that someone tries to push and either forget to test or simply out of bad judgment, doesn’t test.